Prescription of toys on YouTube

Next fall will be held in New York the Toy Fair 2018, one of the most important toy fairs in the world. The program foresees the worldwide presentation of the new toy brand Ryan’s World, which can only be attended with personal invitation. The expectation is fully justified. Ryan’s World is the toy brand of Ryan, the 6-year-old who has 12 million subscribers on his YouTube channel, from which he simply opens boxes of toys and makes a critique on the fly with a mixture of expressiveness and innocence that has captivated everyone.

Ryan ToysReview is a real phenomenon. In just two and a half years he has accumulated more than 1,000 million reproductions of his videos, opening new toys that his parents buy him and then give to charities. In fact, it has been many weeks the most popular YouTube channel in the United States and the second most important in the world. The operation has allowed him to earn 11 million dollars in 2017 and become the most important influencer in the sector with a huge difference. Starting this year, your own toys will be sold in major stores and, of course, also online.

Sipro, smart and social robot

Igor Jankovic is a Serbian engineer who has created a high-performance smart home robot. Sipro can recognize voices, can identify the crying baby and warn parents, or even try to calm the child with music or with the voice of his mother. It also includes an air purification system and a room temperature controller, so can modify via WIFI the behavior of the air conditioning in a room. As if that were not enough, Sipro comes equipped with a camera to capture family moments or monitor the little ones, and also with a projector to then share these images on any surface or to broadcast any content online. Finally incorporates a small platform to help move the smallest of the house.

Initially Sipro was designed to cater to families that have children with special needs, but their benefits are so great that they will go to the market positioned for the big consumption.

School’s gym, a huge videogame

Many parents are concerned about the sedentary lifestyle that videogames bring. Children practically only move their fingers, use undesirable body positions and spend many hours without consuming calories. But what would happen if instead of playing with the console the child was the protagonist of the video game? This is what Saga Interactive Gym proposes, a Canadian company that has begun to install the Lü system in different primary schools in the country.

Lü is an intelligent space that understands in real time the behaviors and interactions of the people that make it up. Using the information from the 3D cameras mounted on the ceiling, use games and tools projected on the walls. It also integrates synchronized lighting and sound effects for a better immersion, in real time. This system allows converting the school gymnasium into the scenario of the videogame, where children must interact in movement, jumping, running or using balls. At the moment there are 10 games available and its use has meant a real revolution in the schools where Lü has been implanted.

Buddy bench

Two years ago, a primary school in Saskatoon, Canada, found a simple and economical formula to reduce the episodes of loneliness and bullying in school and to encourage the integration of students. Simply installed in the yard the buddy bench. It is a green metallic bench located in a very visible part of the yard and with very simple rules: any boy or girl who does not have anyone to play with or who wants to make new friends can sit down, and quickly someone will approach him to propose that participate in their games.

In just two years, the results have been so positive that they have become enormously popular, to the point that they are present in more than 2,000 schools in the United States and Canada. There are also those who have seen a good business opportunity and have started to market them with all kinds of formats and prices.

Smart Kids Lab

Students from three schools in Amsterdam have had the privilege of participating in the pilot test of the Smart Kids Lab. It is a project that, driven by the Waag organization, allows children to discover and measure their environment in a fun way. With the help of small-scale tests and sensors manufactured by themselves, they can monitor everything around their home or school. Water, sound, air, soil, light… everything can be measured with self-made instruments.

The project, which is part of the European Making Sense program and has been co-funded by the European Union, is accompanied by an online platform developed in open source that offers all kinds of downloadable materials and where students can publish and share the results of their tests.

Fytó, children’s composting

At the moment it is only a prototype, but the idea is so attractive that it has already aroused the interest of some manufacturers. And it is that the industrial designer Clara Fessler has designed a receptacle through which children can see how the food they throw turns into fresh food.

This kit is an authentic window to the cycle of organic life. The container, which is completely transparent, includes soil and seeds, to which you can add remains of organic food waste. This process of composting, accelerated thanks to the presence of some worms, allows to grow the plant that leaves the seeds until it reaches a new edible fruit. In parallel, an app helps explain and detail with the appropriate language that happens throughout the process.

In this way, children also learn the importance of recycling and become aware of the need not to waste food.

Les Potes en Ciel

For 10 years, twenty cities in France have bars for boys and girls. These are the so-called Potes en Ciel, associative and non-profit spaces where everything is arranged so that children up to 12 years old can relate and explore freely and based on exchanges.

In these establishments alcohol is not served, but food is made from fair trade products. The project is promoted by an organization with the municipal support of the respective municipalities and is financed with the price of the service, since it is necessary to pay entry for each visit (except the first one) or through an annual variable fee between 100 and 150 euros depending on incomes.

Teething necklaces

An Arizona entrepreneur has invented the teething necklaces. It is a jewelery line designed for babies, so they can put it in their mouths and experience or calm the pain produced by the release of the first teeth.

All Little Teeth products meet the following requirements: they have an attractive design, are made of silicone and are made with material that babies can put in their mouths, and they have adapted shapes so that babies can pick them up with their little hands. Prices are set from $ 22 per piece and sold online through the company’s website or e-commerce platforms such as Amazon.

Light to eat more

The municipality of Lund has developed a lighting system for the canteens of their schools that aims to reduce food waste. The project consists of creating a favorable environment for the students of the centers to concentrate more on the food served and have a more calm and paceful meal. That is, so that they do not leave so much food on the plate. The project is accompanied by a redistribution of the dining room to optimize the change in the lighting system, which is also more efficient.

Those responsible for the schools in this Danish city regularly measure the amount of food thrown away. Since this pilot test has been started, these amounts have been reduced by 20%. The final results of the test will be taken next fall.

Big Data for Little Kids

Last December, Gallup consultancy and the Business-Higher Education Forum published a study that ensured that in 5 years, 69% of those responsible for human resources will prioritize those candidates who have knowledge and skills in data analysis. In fact, the so-called big data is one of the fields with more demand and that can generate more professional opportunities.

Aware of this, some institutions are already developing projects to stimulate interest in data among kids. This is the case of the New York Hall of Science (NYSCI) that has promoted a two-year project called Big Data for Little Kids that is aimed at 7 and 8 year old boys and girls and their families. The initiative aims to deepen the understanding of how young children define, collect, represent and interpret data, as well as identifying the necessary supports for families to interact with their children in data search activities.